﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;



    public class ItemDefine
    {
        public int ID { get; set; }
        public string Name { get; set; }
        public string Description { get; set; }
        public string Category { get; set; } //种类
        public int Level { get; set; } //道具等级
        public bool CanUse { get; set; }
        public float UseCD { get; set; }
        public string Icon { get; set; }
        public int StackLimit { get; set; } //堆叠限制
        public int Price { get; set; }
        public int SellPrice { get; set; }
    }

